Single Phaser engine. Used in Phaser.
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#include <phaser.h>
Single Phaser engine. Used in Phaser.
- Author
- Ben Sergentanis
◆ Init()
void PhaserEngine::Init |
( |
float | sample_rate | ) |
|
Initialize the module
- Parameters
-
sample_rate | Audio engine sample rate. |
◆ Process()
float PhaserEngine::Process |
( |
float | in | ) |
|
Get the next sample
- Parameters
-
◆ SetFeedback()
void PhaserEngine::SetFeedback |
( |
float | feedback | ) |
|
Set the feedback amount.
- Parameters
-
◆ SetFreq()
void PhaserEngine::SetFreq |
( |
float | ap_freq | ) |
|
Set the allpass frequency
- Parameters
-
◆ SetLfoDepth()
void PhaserEngine::SetLfoDepth |
( |
float | depth | ) |
|
How much to modulate the allpass filter by.
- Parameters
-
◆ SetLfoFreq()
void PhaserEngine::SetLfoFreq |
( |
float | lfo_freq | ) |
|
Set lfo frequency.
- Parameters
-
The documentation for this class was generated from the following files:
- Source/Effects/phaser.h
- Source/Effects/phaser.cpp