DaisySP
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#include <clockednoise.h>
Public Member Functions | |
void | Init (float sample_rate) |
float | Process () |
void | SetFreq (float freq) |
void | Sync () |
@brief Clocked Noise Module
Initialize module
sample_rate | Audio engine sample rate |
float ClockedNoise::Process | ( | ) |
Get the next floating point sample
Set the frequency at which the next sample is generated.
freq | Frequency in Hz |
void ClockedNoise::Sync | ( | ) |
Calling this forces another random float to be generated