Random impulse train processed by a resonant filter.
Definition particle.h:24
void SetRandomFreq(float freq)
Definition particle.cpp:71
float Process()
Definition particle.cpp:27
void SetSync(bool sync)
Definition particle.cpp:92
void SetResonance(float resonance)
Definition particle.cpp:66
void SetDensity(float density)
Definition particle.cpp:77
float GetNoise()
Definition particle.cpp:55
void SetSpread(float spread)
Definition particle.cpp:87
void Init(float sample_rate)
Definition particle.cpp:7
void SetGain(float gain)
Definition particle.cpp:82
void SetFreq(float frequency)
Definition particle.cpp:60